Creepers

Nope pig

nope

Another one

rat

And another two

rabbid

kaban

Today’s one

hopper

And a doggy

puppy

A little more if the bear

teddy_2

Now the bear.

teddy

And another 40 minutes to give him some hoofs to run on.

deerhunter

40 min playing with an idea.

deer

I’m done with sculpting for now, there are ~1.2m tris at the moment and things start to get a little choppy. Not that I can’t work with that, I just figured that retopo plus multires will do the job much smoother and I will have low poly mesh ready for baking normals. As far as it goes for the model I made back legs thinner and kept on working on the muscles (humanoid like muscles makes the creep factor go all the way up), I didn’t do much when it comes to the head, I think it’s good as it is. Or maybe I’ll skip the retopo and just go on with sculpt.

wip_2

I’m trying to get a grip on dyntopo modeling, and I can say it’s much easier than old sculpting system (classic one still has it’s advantages tho). I started sculpting with base mesh made with skin modifier (it’s really cool when it comes to working without crystallized concept).

wip

Carpet Wars

Maybe not breathtaking, but it’s good enough. I’m done with it ūüôā

final_wignette

Added backgroud, more complexed shaders and different lighting.

wip_15

Nope, not done.

final_wignett_correction

We have a winner! Although this is not exactly the version that will appear on the splash screen.

final_wignette

Color mixing on the display shader.

wip_14

I had to remodel render layers and compositing to get rid of yellowish tint given by the screen.

wip_13

With and w/o color correction.

wip_11

Removed dirtmask.

wip_10

Ok now, I have versions with screen turned on and off and fixes from below.

wip_9 wip_9_blanc wip_9_off

New decals. Still some things to be done. I have to unwrap the TV and work on texturing and decals.

wip_7

Actually here’s another one

wip_6

Next stage covering composition and dozens of tiny fixes.

wip_5 wip_4

WIP_2 WIP_1

Almost finished modeling, I made some quick materials to test the scene and I fell in love with this setup. It’s probably going to be too dark anyway.

Image

Started on this one

Image

After YABC

The conference is over, I met lots of really cool blender freaks, hopefully shared some of my knowledge, learned a thing or two and got to work on Fujitsu monster workstations. In other words, everything went as expected.

I was aked for the presentation files numerous times, so here it is: YABC presentation PL.

And recently uploaded video: